What Enabling Anomaly Changes
Intended scope
Section titled “Intended scope”- Server is forced into offline mode once Anomaly.Server loads — NorthWood Central Auth is bypassed.
- Vanilla clients cannot connect — the handshake requires the Anomaly-patched client.
- Authentication model shifts from Steam IDs to
@anomalyIDs (ECDSA + X25519 handshake, credit: Axon). - Implications for server listings (public/community list visibility), player bans, and remote-admin permission strings.
- What administrators should tell their players when switching a server to Anomaly.
Sources
Section titled “Sources”Anomaly.Server\Plugin.cs— plugin entry and mode-shifting.Anomaly.Shared\Auth\— handshake primitives.E:\Projects\AnomalyLabs\Anomaly\README.md— “Is there Server support?” section.