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What Enabling Anomaly Changes

  • Server is forced into offline mode once Anomaly.Server loads — NorthWood Central Auth is bypassed.
  • Vanilla clients cannot connect — the handshake requires the Anomaly-patched client.
  • Authentication model shifts from Steam IDs to @anomaly IDs (ECDSA + X25519 handshake, credit: Axon).
  • Implications for server listings (public/community list visibility), player bans, and remote-admin permission strings.
  • What administrators should tell their players when switching a server to Anomaly.
  • Anomaly.Server\Plugin.cs — plugin entry and mode-shifting.
  • Anomaly.Shared\Auth\ — handshake primitives.
  • E:\Projects\AnomalyLabs\Anomaly\README.md — “Is there Server support?” section.